Speaking
Talks on digital art, neuroaesthetics, and the technology reshaping how we see — for audiences from museum members to boardrooms.
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Digital Art 101: The History of Digital Art
Sixty years before AI art trended, artists were already making work with machines. This talk traces the real history — from the first computer drawings to blockchain provenance to today’s generative systems — and gives any audience the framework to see digital art as art history, not novelty.
Premiered at the Kansas City Artists Coalition, July 2026. Formats: keynote, public program, guest lecture.
Your brain doesn’t know the difference between looking and feeling. Drawing on the science of neuroaesthetics, this talk explores what screen-based art does to perception — motion, light, attention — and why the medium moves audiences in ways static work can’t.
Formats: museum program, design & architecture audiences, conference keynote.
Digital art is the youngest asset class on the wall — and the least understood. A plain-language briefing on how digital works are authenticated, bought, stored, displayed, and passed on: what smart collectors ask before acquiring, and what their advisors should know.
Formats: collector groups, wealth & estate professionals, executive briefing.
Every generation swears the machine will kill the artist; every generation is wrong in an interesting way. An honest, hype-free look at AI’s real effect on artmaking — authorship, labor, value — from someone who works with both the artists and the tools.
Formats: conference keynote, corporate event, university lecture.
Formats
Keynotes & conference talks · Museum & library public programs · University guest lectures & critiques · Collector and executive briefings · Panel moderation & participation · Workshops
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Every talk ends the same way: with people seeing screens differently.
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